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QuickDraw 3D RAVE / QuickDraw 3D RAVE Reference
QuickDraw 3D RAVE Routines / Manipulating Textures and Bitmaps


QATextureBindColorTable

You can use the QATextureBindColorTable function to bind a color lookup table to a texture map.

TQAError QATextureBindColorTable (
                                  const TQAEngine *engine,
                                  TQATexture *texture,
                                  TQAColorTable *colorTable);
engine
A drawing engine.
texture
A texture map.
colorTable
A color lookup table (as returned by a previous call to QAColorTableNew).
DESCRIPTION
The QATextureBindColorTable function binds the color lookup table specified by the colorTable parameter to the texture map specified by the texture parameter. Before you can draw any texture map whose pixel type is either kQAPixel_CL4 or kQAPixel_CL8, you must bind a color lookup table to it. In addition, the type of the specified color lookup table must match that of the pixel type of the texture map to which it is bound. For example, a color lookup table of type kQAColorTable_CL8_RGB32 can be bound only to a texture map whose pixel type is kQAPixel_CL8.


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28 AUG 1996